Name: Rabid Helix (58.33% in 6 votes)
Release date: 1997
Reviewed by: Darklord
Rabid Helix by Aaru Co. is what I would call an afternoon filler. If you are a Japanese H-game fan and got a few hours to kill, this is the game for you. However, if you want anything memorable or novel, go play something else.
In this game, you are the medic of a corporate security team in some sci-fi setting sent to investigate a long-abandoned reserach installation owned by the company's predecessor. Similiar to the lieutentant of the Colonial Marines in Aliens, you sit behind a bank of monitors and observe your teammates' status as they investigate the interior of this compound. And like Aliens, something nasty is waiting for them inside.
Gameplay - 5/10 - Traditional H-Adv. By traditional I mean just click on the dialogue choice and the story progresses. However, the choices you make doesn't seem to affect the direction of the game at all. Furthermore, there seems to be only one ending to the game, which basically reduces its replayability to zip.
Story - 5/10 - The story is basically an Aliens ripoff except the monster here improves its genetic structure through eating your male team members and mating with your female ones. Which also brings me to my next point. If you're not into monster H-stuffs, avoid this game because that's 90% of the H-scenes.
Graphic - 7/10 - The game takes advantage of the 264 color offered by Win95, so the graphic looks good. Nothing revolutionary, but definitely decent.
Music - 6/10 - Nothing to write home about, but nothing annoying either.
Overall - 6/10 - This game is an afternoon filler, period. (It took me about 2 hours to finish the game from beginning to end) So if you got a few hours to kill and like monster stuff, then this game might be for you. If you want something with more depth, look elsewhere.
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